A page a day, day twenty-eight: International Tabletop Day

I’m so exhausted and very much looking forward to going to bed. But I have to post my daily page first or I will break the chain. I’ve been doing so well I don’t want to stop. It has been such a hard few years that I really, really need a sense of accomplishment.

Did I just say that out loud? I said that out loud.

In other news…

Today was the first ever International Tabletop Day as declared by Felicia Day’s Geek and Sundry crew to commemorate the 1st anniversary of Wil Wheaton’s show “Tabletop”. The response has been insane and there are, from what I’ve heard, millions of people around the planet participating. I don’t know if that’s an exaggeration on my part, but I do know the response has been huge. I really wish I could have watched their live broadcast throughout the day, but I was in the back of the game shop.

Yes, I actually went out for this and socialized with strangers. Alone. This is a huge thing for me. You have no idea.

I went to Myth games at about noon. I packed my motorcycle saddle bag with food and drink in the form of tea, club soda, tea biscuits, and a tupperware full of grapes, cheese, and sugar snap peas. I knew I’d get hungry and I didn’t know what would be available. Plus I also knew if I brought my own food I’d be much less likely to eat junk food. And it worked.

I also shared my food.

I played a number of games, all of which I’d played before. I would have liked to have tried a couple of new games but there was a limited selection. There was a game about giant b-movie monsters fighting it out over Tokyo that I really wanted to try and may have to track down some day. The games I did get to play were still great games, however.

I first played a few games of Munchkin, which is always fun. Then I played a couple of games of Flux, which is a very random game in that just about every card you play changes the rules of the game in some way. It’s not a game for everyone as you can become very easily frustrated trying to keep track of it all. It can be quite hilarious as well, as two brothers joined our second game in the middle and one of them wound up winning on their first hand.

Much more Art than Reason

Much more Art than Reason

We followed that with a couple of games of Dixit. I really do love this game and would like to get more people to try it with me. I bought a copy last year and only managed to convince my friends to play it once. It’s a highly imaginative game that is competitive without being directly confrontational. The results of each turn are surprising, more often than not, and it definitely awards artistic creativity over rational tactics without any actual need for artistic tallent. If you’re curious about it, let me know. It works best with more players than it does with a few, and you need a minimum of three.

Finally we played a couple of games of Pandemic, which I have played a couple of times before and it is fucking tough. It’s another game well worthy of my love, though, as you are not playing against the other players, but rather all players are cooperating against the game itself. The goal is to prevent a worldwide pandemic that will wipe out civilization as we know it. Each player gets a role in the world theater, from scientist to researcher to medic and dispatcher. Each role has special abilities that can help the other players. Having played it only four times I can definitely say you are best off if you have both the medic and the dispatcher. There’s a potential set of six roles, but a maximum of four players. You’re never going to have all six roles in play and the selection of roles at the start of the game is random.

Even on the "easy" setting Pandemic is a damned tough game.

Even on the “easy” setting Pandemic is a damned tough game.

It is a TOUGH game to beat. Being very new to the game (I’d played it before but it was YEARS ago and didn’t remember the rules) we decided to go with the “easy” setting. We lost very quickly in the first game as we floundered around, learning how things worked and where the real threat was likely to come from. We won the second game but only because we lucked out on how slowly the epidemic cards showed up. We still had a few tense moments.

And that is the other thing about the game. It can really get you worked up, more than any competitive game I’ve ever played. Partly because it’s an exciting game with lots of tension, but also partly (in my opinion) because you are all able to get worked up TOGETHER without anyone feeling they’re being ganged up on and without any one person coming out appearing to be a poor winner.

Blank, good to the last drop. Answer: Elf Cum

Cards Against Humanity: not your family friendly kind of game.

Lastly, Mav and Tony invited me over for dinner where I got to gorge myself on some fantastic barbecued pork, after which we played a game of Cards Against Humanity. They already have two expansion packs mixed into their set with the third expansion ordered and on it’s way. We finally had to call the game after 10pm because we were all exhausted. It was a great time as always, though, and well within the spirit of the day.

The only game I won all day was the second Pandemic game, and with that game you can only win if everyone wins. I was never the sole victor in anything I played, and I had a fantastic time all day long.

I also spent the day on my motorbike, going from place to place, which was the cherry on the top. It’s still rather cold out there (definitely felt colder than the reported four degrees outside on my midnight right home) but the chill is worth the feeling of the engine between my legs and the wheels on the road.

All in all I’d have to say to day was a fantastic day.

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